MY PORTFOLIO
01
THIRD-PERSON ADVENTURE
GAME & LEVEL DESIGNER
An innovative adventure game about Bulls fighting their way through the complex maps of Bullieverse Island.
Released on the in-house game launcher of Bullieverse. Join the Bulls on a journey across the Island, where the Bears act as the enemies to be battled.
Team Size: 6
Engine: Unreal Engine
What I worked on:
-
Designing game systems and mechanics.
-
Level design from Concept to Grey Boxing to Final Maps.
-
Maintaining extensive design and technical documentation.
02
THIRD-PERSON ACTION SURVIVAL
ENVIRONMENT ARTIST, GAME & LEVEL DESIGNER
A Free-to-play survival-based thriller. Defeat Zombie bears to earn essence. Essence can be used to purchase more powerful weapons, ammo, and perks that increase the player's chances of survival.
Released on the in-house game launcher of Bullieverse and soon to be published on the Epic Games Store.
Team Size: 5
Engine: Unreal Engine
What I worked on:
-
Designing procedural map mechanics and layouts.
-
Level design from Concept to Grey Boxing to Final Maps.
-
Designing the environments for the Character selection screen and loading screens.
03
ENDLESS RUNNER
LEVEL DESIGNER &
ENVIRONMENT ARTIST
An exhilarating mobile endless runner set in the vibrant Bullieverse Island. Players dash through dynamic landscapes, dodging obstacles and collecting rewards, all while competing in thrilling tournaments.
Team Size: 4
Engine: Unreal Engine
What I worked on:
-
Designing endless tile map layouts with multiple themes.
-
Level design from Concept to Final Maps.
-
Designing the environments for the Character selection screen and loading screens.