BEAR HUNT



ROLE
Environment & Level Designer
DESCRIPTION
Bear Hunt has several levels where Bulls eliminate the Bears that protect the outposts. The game gets progressively more complex through the levels, with the final level having the Boss Bear that needs to be defeated to finish the game.
Finishing the game will enable the players to mint an NFT as a reward.
Team Size: 6
Engine: Unreal Engine
What I worked on:
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Designing game systems and mechanics.
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Level design from Concept to Grey Boxing to Final Maps.
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Maintaining extensive design and technical documentation.
YEAR
2022
GENRE
Action Adventure
PLATFORM
PC & Mac
THE DESIGN
Game Setting:
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Abandoned Island occupied by enemies
Level Design features:
The levels in Bear Hunt were designed to promote exploration of the environment, adding a huge challenge to the gameplay by also ensuring non-linearity.
Design intentions of the game:
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Player Agency and Player Intentionality. Players should make conscious choices with specific goals and expectations in mind.
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Non-linearity, Multiple Solutions, and Systemic Gameplay.
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Challenging Map Layout, Gating, and Structure.
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Believably connected interiors and exteriors
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Relatively small Gameplay set-pieces