07 · Cinematic Sequence · Character Animation
Fynn & Raya
Role
Cinematic Animator & Technical Artist
Engine
Unreal Engine
Platform
PC · 2024
Team
Solo Project
Gallery
Fynn & Raya - Animation Sequence
01
Overview
A solo cinematic animation project built in Unreal Engine, focused on character-driven sequencing, camera choreography, and storytelling. I owned the full pipeline end to end - from environment setup and asset integration to lighting, performance optimization, and final animation capture.
02
Responsibilities
- Planning animation beats and camera moves for the cinematic sequence.
- Setting up character animation and timing within Unreal Engine.
- Recording and refining animation sequences and in-engine cinematics.
- Importing and organizing assets to support the narrative and visual style.
- Grey boxing and level layout to stage the animated scenes effectively.
- Lighting the environment to enhance mood, depth, and animation readability.
- Performance optimization to keep the sequence smooth and responsive in real time.
STYLIZED ENVIRONMENT DESIGN RENDER
Stylized Environment Design Render · Unreal Engine
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