Fynn & Raya

07 · Cinematic Sequence · Character Animation

Fynn & Raya

Role

Cinematic Animator & Technical Artist

Engine

Unreal Engine

Platform

PC · 2024

Team

Solo Project

Gallery

Fynn & Raya - Animation Sequence

01

Overview

A solo cinematic animation project built in Unreal Engine, focused on character-driven sequencing, camera choreography, and storytelling. I owned the full pipeline end to end - from environment setup and asset integration to lighting, performance optimization, and final animation capture.

02

Responsibilities

  • Planning animation beats and camera moves for the cinematic sequence.
  • Setting up character animation and timing within Unreal Engine.
  • Recording and refining animation sequences and in-engine cinematics.
  • Importing and organizing assets to support the narrative and visual style.
  • Grey boxing and level layout to stage the animated scenes effectively.
  • Lighting the environment to enhance mood, depth, and animation readability.
  • Performance optimization to keep the sequence smooth and responsive in real time.

STYLIZED ENVIRONMENT DESIGN RENDER

Stylized Environment Design Render · Unreal Engine