
02 · Game Remaster & Environment Design
TightWire Adventures (Ongoing)
Role
Environment & Level Designer
Engine
Unity
Platform
iOS · 2026 (Ongoing)
Team
Confidential
Gallery
01
Overview
Currently in development. TightWire Adventures is a modern reimagining of the original mobile game, bringing its iconic gameplay into a new generation with fully rebuilt 3D environments, improved visuals, and enhanced player immersion. The project focuses on preserving the charm of the original while delivering a richer, more polished experience for today's mobile devices.
Download on the App Store02
About the game
Each environment is carefully designed to create a distinct atmosphere, combining recognizable real-world landmarks with stylized gameplay spaces that complement the game's balance, progression, and exploration.
03
What I worked on
- Designing and building large-scale 3D environments.
- Environment art from blockout to final production.
- Creating optimized assets for mobile performance.
- Lighting, composition, and environmental storytelling.
- Level optimization while maintaining visual fidelity.
- Close collaboration with the development team to ensure gameplay and environment design work seamlessly together.
04
Key Features
- Complete visual overhaul of the original game.
- High-quality 3D environments inspired by real-world locations.
- Optimized assets and lighting for modern mobile devices.
- Improved environmental detail while preserving smooth performance.
- Production-ready workflow balancing aesthetics and technical constraints.
05
Summary
As an ongoing production, TightWire Adventures demonstrates my ability to modernize established games through thoughtful environment design, technical optimization, and a production-focused approach that balances visual quality with performance.
Necrodemic
Third Person Shooter · Zombie Survival · Unreal Engine