TightWire Adventures
(Ongoing)

02 · Game Remaster & Environment Design

TightWire Adventures (Ongoing)

Role

Environment & Level Designer

Engine

Unity

Platform

iOS · 2026 (Ongoing)

Team

Confidential

Gallery

01

Overview

Currently in development. TightWire Adventures is a modern reimagining of the original mobile game, bringing its iconic gameplay into a new generation with fully rebuilt 3D environments, improved visuals, and enhanced player immersion. The project focuses on preserving the charm of the original while delivering a richer, more polished experience for today's mobile devices.

Download on the App Store

02

About the game

Each environment is carefully designed to create a distinct atmosphere, combining recognizable real-world landmarks with stylized gameplay spaces that complement the game's balance, progression, and exploration.

03

What I worked on

  • Designing and building large-scale 3D environments.
  • Environment art from blockout to final production.
  • Creating optimized assets for mobile performance.
  • Lighting, composition, and environmental storytelling.
  • Level optimization while maintaining visual fidelity.
  • Close collaboration with the development team to ensure gameplay and environment design work seamlessly together.

04

Key Features

  • Complete visual overhaul of the original game.
  • High-quality 3D environments inspired by real-world locations.
  • Optimized assets and lighting for modern mobile devices.
  • Improved environmental detail while preserving smooth performance.
  • Production-ready workflow balancing aesthetics and technical constraints.

05

Summary

As an ongoing production, TightWire Adventures demonstrates my ability to modernize established games through thoughtful environment design, technical optimization, and a production-focused approach that balances visual quality with performance.

Necrodemic

Third Person Shooter · Zombie Survival · Unreal Engine