Underground City Level Blockout

05 · Level Blockout

Underground City Level Blockout

Role

Level Designer

Engine

Unity

Duration

Solo Project

Overview

Inspired by the immersive gameplay of Dishonored and the atmospheric aesthetic of the Blame! anime series and manga, this level presents a dystopian world where survival depends on technology and social status. The player is tasked with a mission of infiltration and assassination, set against the backdrop of a planet plagued by poisonous gas.

01

Setting and Atmosphere

The planet's surface is a hazardous wasteland filled with toxic gas, forcing the majority of the population to seek refuge in underground cities. The wealthy elite, however, live on the surface, protected by advanced technologies. This stark contrast highlights the social divide and adds depth to the narrative.

02

Gameplay and Objectives

  • Mission Objective — infiltrate a heavily guarded castle and eliminate an evil local landlord.
  • Multiple Approaches — four distinct methods to achieve the goal, offering a range of gameplay experiences.
  • Open Confrontation — engage in direct combat with security bots.
  • Stealth Infiltration — sneak into the castle without engaging in any fights.
  • Exploration — discover hidden paths and items, such as a gas mask, to navigate through the toxic environment.
  • Hybrid Approach — combine elements of combat and stealth based on player preference and skill.

03

Key Features

  • Diverse gameplay options — players can choose from various strategies, each requiring different skills such as shooting, exploration, and stealth.
  • Rich narrative — the level's design and story elements emphasize the social disparity and survival challenges in a toxic world.
  • Atmospheric environment — inspired by Blame!, the level's visuals and ambiance create a sense of dread and tension.
  • Dynamic challenges — the level encourages players to think creatively and adapt their approach based on the evolving situation.

04

This project showcases the integration of narrative depth, atmospheric design, and versatile gameplay mechanics, providing a rich and engaging experience for players.

Gameplay

Underground City — Walkthrough

Gallery

Underground City — overview
Underground City — corridor
Underground City — plaza
Underground City — tram
Underground City — surface
Underground City — aerial
Underground City — protagonist
Underground City — objective marker
Underground City — toxic gas
Underground City — infiltration

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